NNANORES ARCADEDeveloper products

PUBLIC DEVELOPER PLATFORM CANDIDATE

Build the machine. Set the quarter. Fund the prize.

Register a verified SPL mint, fund a bounded reward pool, submit a browser build, and choose the DBONK price of one attempt. Players deposit once, then each play settles instantly inside the backed NanoRes ledger. Your studio receives 90% of every entry; NanoRes receives 10%.

No wallet session
Reading activation gates...

Readiness

No tenant loaded

Your NanoRes account

Deposit DBONK once, then use the backed internal ledger for gasless Arcade and MMO activity. On-chain deposits are credited only after exact finalized verification.

One deposit | Gasless plays

Your wallet pays the Solana network fee and any required one-time token-account rent. The transfer, exact intent memo, and wallet signature are atomic. Pool funding and public token movement remain unavailable while release gates are blocked.

Deposit history

Player withdrawal history

Studio economy

Every paid attempt is split exactly once. Losing player identities remain private; winner reward credits remain traceable from pool to player account.

90% studio | 10% NanoRes

Withdrawable DBONK

The signed developer wallet is the destination and fee payer. Funds stay reserved until finalized transfer verification or an audited release.

Game performance

Paid entry ledger

Winner reward ledger

Withdrawal history

1. Verify reward tokens

The mint account, token program, decimals, authorities, and extension set are read from the configured Solana cluster. Token-2022 extensions require a compatibility review before acceptance.

2. Create and fund reward pools

Pool accounting uses raw mint units internally and shows normalized units here. Confirmed deposits are credited exactly once after finalized signature, memo, mint, amount, signer, and destination checks.

Funding history

Winner SPL payouts

3. Submit a browser game

Artifacts remain developer-hosted in this candidate. NanoRes records the HTTPS artifact URL and SHA-256 digest, then holds the release for platform validation before any offer can activate.

4. Configure the DBONK entry and rewards

A submitted release must pass platform review before an offer can be created. Reward amounts use display units. Strategies support all rewards together, deterministic weighted random selection, or a cyclic order.

Reward lines

Add one or more funded pools. Weight is used only by deterministic random selection.

Audit and custody reconciliation